Move Action

Sea of Chaos

2D6 Move
2 Marienberger Trade Vessel- An Opportunity for Trade:Piracy:
3 Chaos Marauder Pirates – Move the Chaos Marauder to the ship’s space. If a ship starts its turn in the same space as the Chaos Marauder Ship, resolve a Chaos Marauder Raid.
4 Roiling MistsSixth Sense: If the ship has a MARINER, it may move one more space, but do not roll on this table. – Trust in Loec: You and an opponent each roll a D6. If your opponent rolls higher, they may move the ship one space, otherwise you may move the ship one space.
5-9 Uneventful – The ship may continue moving.
10 Island ReefsThreading the Needle: If the ship has a MARINER, it may keep moving, otherwise the ship stops. – Explore: Roll immediately on the exploration chart of your choice without expending an action to do so.
11 Whirlpool-
12 Leviathan-

Blasted Grounds

2D6 Move
2 a
3 a
4 b
5 c
6 d
7 e
8 a
9 b
10 c
11 d
12 e

Shale Crags

2D6 Move
2 a
3 a
4 b
5 c
6 d
7 e
8 a
9 b
10 c
11 d
12 e

Ghost Mires

2D6 Move
2 a
3 a
4 b
5 c
6 d
7 e
8 a
9 b
10 c
11 d
12 e

Wolds

2D6 Move
2 a
3 a
4 b
5 c
6 d
7 e
8 a
9 b
10 c
11 d
12 e

Move Action

Shadows and Shades Orcangel